home *** CD-ROM | disk | FTP | other *** search
- Hey, I've been fooling around with the ball blitting program included
- in the Blitz2 examples--adding joystick routines etc.--but I have a problem
- playing mods.
- I loaded up a mod, but when I go into Blitz mode and use the playmodule
- command, it says it cannot free enough memory. Why? I've got 4 megs of RAM,
- 2 of which are Chip RAM (I'm running on a 4000/030). What's the problem?
- I can't find any command in the reference guide which deals with memory
- in regards to sound/mods.
- Also, when I try and make my own shapes, I get an error when loading
- them in. Says it can't find the CMAP IFF or something. I assume it's an
- error with the shape file, in the way it was saved or something. But, I used
- the shapegrabber included with Blitz2, so what's the problem?
-
- Also, the runtime error box on my 4000 is messed up. It seems to
- display it in NTSC super-hires mode, and it looks like two error boxes
- superimposed on eachother. Each letter is doubled, and it's hard to read.
- If I click on the box and then smash keys at random, occasionally it will
- change to lores mode and become readable. What gives?
-
-
-
-